UniversalProcessKit v 0.9.8

1 Star2 Stars3 Stars4 Stars5 Stars


98 kBDownload UniversalProcessKit v 0.9.8

Description / Features

The UniversalProcessKit (UPK) is not a mod in the actual sense, but it extends to LS15 functionality to make it easier for modders to equip buildings with features. It does not matter if the building is to be placed anywhere or can be installed.

The name is English and is pronounced roughly “Junni-Wörsel Proßess putty”. It literally means “comprehensive processing kit”.

Version: The development of the mod is not finished, I extend it all the time, fixed bugs etc.pp. The progress you’re welcome on my Twitter account ( https://twitter.com/UPK_LS13 ), on Facebook ( https://www.facebook.com/universalprocesskit ) and on the developer page ( https: // github. com / mor2000 / UniversalProcessKit_FS15 ) track. There is also a documentation and some Beispielmods deposited. For large changes I will re-upload a new version here.

To get a glimpse of how it is been used so, here are some links to mods that use it:

Placeable pile
ROS Fruits And Berries
ROS warehouses


This kit consists of various modules, whose actions are triggered by the player or which become active depending on the level. It can also be enhanced by self-programmed modules.

The configuration of the UPK mods is controlled solely via User Attributes in the i3d Mapper and “use” Modder the functions easy (as the functions of the Giants scripts also.) – It is not necessary / allowed the UPK “bridge” to.

Admittedly sets the UPK the properties of the modules not completely automatically (it does not know what you’re up to it) and you need to incorporate a bit if you want to use it in your mod. This can of course be connected in the beginning with frustration. Nevertheless, the only alternative would be to program your mod from scratch.

On the GitHub page is a documentary about how modules are, what they do and how to configure them. There are also a number of Beispielmods that show how the configuration is implemented. To create a simple tilting-bearings-filling-Mod is ne matter of a few minutes.

Mods that use the UPK are automatically multiplayer capability.


As Mapper, modders and players alike: Simply put the zip in the mod folder and is good it is not allowed him to maps or mods integrate directly..

Errors / error messages: Since it is not apparent to players if the UPK has an error or the mod has been configured incorrectly, please contact you only the modders do so. He then comes up to me, if it is not on his mod.


Uploaded By :
Farming mods

you liked this mod !!! Send Some Tips to modder respect his hard work


You may also like
    UniversalProcessKit V0.9.3UniversalProcessKit V0.9.6Paradise v2.0Trailer Assist v1 FS15

Leave a Reply

Your email address will not be published. Required fields are marked *

By continuing to use the site, you agree to the use of cookies. more information

The cookie settings on this website are set to "allow cookies" to give you the best browsing experience possible. If you continue to use this website without changing your cookie settings or you click "Accept" below then you are consenting to this.