-Fixed the silage silo at cow farm not fully emptying.
-Added Fill-planes and particles for Compost,Lime,Fertilizer.
-Fixed grass texture
-Minor cosmetic changes
-Double registration of GMK mod fixed
Welcome to the Farming simulator mod Tunxdorf Modcontest 2015 map V3,1
This farming mod map is based on the region of Tunxdorf near papenburg in germany.
-Tunxdorf V3 comes with 2 maps in the same mod.
Because some players like the casual game play of the original game and some players want Hardcore realism.
Tunxdorf Normal GMK (Gulle Mist und Kalk) Version
This is the normal version of the map with added texture layers for Liquid/Solid manure and Lime.
This map is also Chopped straw ready.
For this map u will need the GuelleMistMod.zip (included in Modpack) for it to work like intended.
-Tunxdorf Soilmod Version
This is the Soilmod version of the map with extra texture layers and realistic soil conditions.
This map is also Chopped straw ready.
For this map u will need the SoilManagement.zip (included in Modpack) for it to work like intended.
To prevent possible bugg’s from occurring use either GuelleMistMod.zip or SoilManagement.zip at one time.
If you have both of them at the same time in your modfolder texture bugg’s may occur!
-Fixed all the field ownership bugg’s (hopefully)
-Added new watermod.lua to fix animal menu’s overlapping.
-Added missing fertilizer trigger at main farm.
-Fixed cow’s standing still in barn and field
-Mixfeeder now buy-able
-Added allot of other buy-able stuff like Potato-washer, Mixing-station, Milkmax ,hardpoints garage trigger, etc……
-Added Milk trigger
-Added Hardpoints garage trigger at Agravis shop
-A lot of texture changes (buildings mostly)
-moved agri farm compost storage next to feed storage
-Reverted back to old Liquid manure basin trigger (now MP compatible but will need kotte universal tanks to fill and unload.)
-removed lighting system in buildings (was not working for some players)
-Fixed pine tree’s not having branches( possible giants editor save bugg)
-Multiple map changes
-Multiple building changes
Due to major map changes you will have to start a new save game.
This is because of the mod now having 2 separate maps and the maps now having buy-able objects.
Sorry about that.
-39 fields with a total of 250Ha
-An agricultural contractor location
-Nice small village of tunxdorf
-Huge forrest area
-fillable Liquid manure staorage basin\’s
-beautiful landscape with lots of details
-lots of places to sell your goods
-more terrain angles to give the fields a more realistic look
-Map is choppedstraw ready
-Map is soilmod ready (remove GMK mod from modmap when useing soilmod)
-beef and pig fatning
-New grass windrow texture
-Removed lights from street-lanterns to improve performance
-Added clip-distance control to sheds
-Minor cosmetic issues fixed
-Added new version of liquid manure storage ( now works with all liquid manure tanks)
-New light\’s in buildings on farm\’s (can be turned on manually)
-New Field road texture
-Fixed field ownership bug
-New water-plane (no more white water at night)
-Added some decoration to several farm\’s
-Added liquid manure storage basin at Dairy farm
-All log error\’s fixed
-Fixed bug with luzerne (alfalfa) not showing in map menu
-New straw/grass/mixed ration storage
-Made map user guide PDF
Everything you need is in the modpack
also in the modpack
Kotte Universal Pack http://marhu.net/phpBB3/viewtopic.php?f=137&t=1752#p14803
Fliegl Vieh Transport Pack http://marhu.net/phpBB3/viewtopic.php?f=137&t=1862
Universal Transportmulden Pack http://marhu.net/phpBB3/viewtopic.php?f=137&t=1564
Mod pack also contains a map user guide PDF that shows you all the locations in detail.
PDF is in english only sorry for that.
CREDITS AND THANKS First off all I would like to thank every on that voted for my map in the Modcontest map by Mythic Credits I would special like to give thanks and credit to all the people who made this map possible. Fatian Mailman Nick98.1 Vertex design Patii Marhu Farmer_Andy CebuljCek Dutch Agricultural Modelling Ni modding Eifok Team Freelance Modding Crew Webalizer_ls Geneborg Steffen30muc Seba j Luxfarm Niggels El Cid Fendtfan1 Team LTW Spartan_6 Andrei Valentin Jakob Tischler Upsidedown Vanillaice83 Tackleberry Petorious Giants Xentro De verspeelten Jungs Blacky_BPG Bluebaby210 Decker_MMIV I hope i didn’t forget anybody otherwise i still want to say Thanks because i appreciate all your work. Special thanks to my friend for helping me with great ideas for the map and with all the testing. Bounzzy.
How to install Farming simulator 2015 mods:
After you download any mod file it will come in one of three file types. Other types are not supported.
1. RAR These are compressed files. When the download finishes you need to extract .rar file to see what is inside. There files usually end up with either .exe or .zip extension.
2. ZIP These too are compressed files. Check to see what files are inside .zip. If there are zip or exe files then these will need to be extracted and exe files run. If a zip file contains the mod itself then the zip file needs to be copied into the mods folder of the game without extraction.
3. EXE These are the easiest to install. Once the file has downloaded just double click on it and when it runs it will install itself, done, run the game and test it. But be aware, that with the .exe files might come viruses. I preffer not to instal these tipes of mods.
Folders for farming simulator mods:
XP: User\My Games\FarmingSimulator15\Mods
Vista,7,8: Documents\My Games\FarmingSimulator15\Mods
If you have the German version the folder names will be different.
How to install a farming simulator Mod (zip file) in Mac OS X?
Copy the zip file into the following folder (don’t unpack the ZIP file):
The mod folder of the App Store version (Farming Simulator15) is located here: