So, people here my MAN AgrolinerV1. The MAN now has a compl. new texture (AO) get missed. The interior is completely reworked and a Agroliner structure I missed him. The MAN and HKD 402 are matched. (Fruit, structure and animations, etc.). In addition, he has also received a passenger.
Attention! For the really hard I have all six mirrors provided with a proper reflection. You are already aligned and can not be adjusted in the game. (in GE yes) They can be as below to read is off and then the mirrors have only a cubemap available.
I think I need not say that the number of correct mirror (if they are switched to) pull the FPS about a lot in the basement.
Animates are again all the stuff like the HKD 402.
Side panels, strainers wiggle, the waves incl Umlenkböcke and lever for Bordwandveriegelung , also the front sight funzt and is fully animated. Also, the MAN is going great in conjunction with the “ToggleTipSide” and “alternativetipping”. It is possible to select all four abkippvarianten without prob ‘s. (rear, link’s right’s, grain slide).
The MAN (along with the HKD 402) was commissioned in MP were examined in detail and has a clean log leave . Generally, it can download the following.
<fillTypes fruitTypes=”grass_windrow chaff wheat rape maize barley potato sugarbeet seeds fertilizer manure silage forage”/>
input name = “worklight front” key1 = “KEY_KP_7” button = “”
input name = “worklight back” key1 = “KEY_KP_8 ” button = “”
input name = “mirror ” key1 = “KEY_KP_9” button = “”
I want to thank you for the agricultural hoop team, for the spiritual and moral support, of course, for the professional or technical Tip ‘s during construction. Also thanks to Basti for the movies. I hope I have made with the construction of the new MAN your interest. It is forbidden to publish this work in the same, similar or modified form, without the consent of the author (Lindemann) again.
Umbau Kabine: Lindemann
Fahr / Motordynamik: hoschi97