Ls Mod Manager v3.0.0.43

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New in this version:
It is now possible, local mods to Filter to not search the entire list must if you are looking for a specific mod. what with over 100 mods now is the case with me.

Syncronisation the Mods of the various local mod folder and with various dedicated servers
Managing the Local Mod folder
Clear / disable and re-Activating the Local Mods
View details of individual mods

Managing different servers:
Carry in the gear under Server description (left side) of your server data, and you can then conveniently select these from the combo box. It shows the color scheme of whether a mod is missing, it disables or even too much in modfolder is because he has already been deleted on the server.

various Local Mod Ornder manage:
For this, you use the gear which is located right above the table for local mods. About the “Refresh” button press the right of the selected modfolder is loaded and set as the default folder for LS Mod.

This tool shows Contrasting to whether a mod is missing, it disables or even too much in modfolder is because he has already been deleted on the server.

Attention important:
There are currently supported only public server. Requires a server username and password to download the mods yet this works.
I imagine once the beta is available at times to see the resonance and balance expenses which I still put into the project.
This is still a beta and it’s not all functions available.
At the moment the downloads do not work nor automatic, but you must select each and every single mod file downloading in the server table (left).


How this tool works?

It represents the selected modfolder in the file:
C: \ Users \ Thompson \ Documents \ My Games \ FarmingSimulator2015 \ gameSettings.xml
and change the following line

This makes it possible to place the modfolder to forms of any site.
The server mods are read from the HTML page. Since all the mods in a kind of table Standing, I just read from the table on the HTML page.

Important – the server address
Example: http://12.345.678.901:11300/mods.html
it may be nothing before the “http” and “.html” must be the last, since no address validation is installed.

Tester, KillaBot für den Test Server

Uploaded By :
Farming mods

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