This is a brand new model created with 3ds max, a self made cattle trailer. The trailer can be used in maps that have animals defined as well as the default game fruittypes.
I added a extra feeling to the trailer by creating tipanimations that simulate the unloading off cattle.
The ramp you open/close with numpad key 9
The supportwheel you lower/raise with numpad key 8
- Allowed AnimalTypes: cow sheep chicken pig beef
- Allowed FruitTypes: default giants fillTypes.
<fillTypes fruitTypes=”cow sheep chicken pig wheat rape maize barley grass chaff potato sugarBeet” />
– change this line in the xml to suite your needs.
- Usage: Transporting animals or default FruitTypes
- Capacity: Depend on fillType
Model, textures, script: International Modding Team, LsA ModTeam, jengske_BE, Giants
Decker, Xentro, Sandgroper, for helping me out on the xml and scripts