Holzhausen forestry agriculture v1.0.1

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Holzhausen forestry agriculture v1.0.1

Holzhausen forestry agriculture v1.0.1 2Holzhausen forestry agriculture v1.0.1 3Holzhausen forestry agriculture v1.0.1 4Holzhausen forestry agriculture v1.0.1 5Holzhausen forestry agriculture v1.0.1 6Holzhausen forestry agriculture v1.0.1 7Holzhausen forestry agriculture v1.0.1 8Holzhausen forestry agriculture v1.0.1 9

The Quick family farmed in the old 4th generation family business in Holzhausen. They take care of the livestock, but also by about 110ha land. In recent years some buildings have been replaced by new ones.

In order to build a second pillar, was leased last year of an open space in the village to build an energy and environmental operating from there. With the sawmill Holzhausen family Quick has the ideal cooperation partners. Now there are more investments, such as a Bioheizkraftwerk in order to further expand the business.

2 sectors:

  • Agriculture,
  • Forestry,
  • Main courtyard with machine shops, grain warehouses, dairy cattle, silage clamps,
  • Depot for the forestry technology,
  • Sawmill,
  • Many outlets for cereals, root crops, etc.
  • Approx. 110 ha of arable and meadow area,
  • 20ha forest land for forestry,
  • 3 forest land for forestry work,
  • Biogas plant,
  • Village with a Edeka and the dealer,
  • Vehicular and pedestrian traffic,
  • Cows, chickens, no sheep,
  • New Heaven,
  • Without Wither.

Technical features:

  • Forstmod ready,
  • Many Purchasable Items,
  • Watermod,
  • MapSuperSiloTrigger,
  • Slurry manure and Kalkmod,
  • Alternatively Tipping ready,
  • MapDoorTrigger,
  • Bunker silo Hud compatible,
  • Past rides Gründüngermod,
  • Unkraut-/Herbizidmod compatible,
  • If there is continuous rain caused puddles, the water level rises in the pond and in the drainage channels,
  • Light is switched on and off via script in many halls and shelters.

Credits:
Giants; Niggels: Himmelstexturen, Strassentexturen, Mist-,Gülle-,Kalktexturen; Eifok: MapHoseRefStation ;Eribus: Früchte Texturen; Vertexdezign (Katsuo, Vanilleeis, John Deere 6930, Xentro): Maschinenhallen, Getreidehalle, Silo (BGA), Mistrampe, MapDoorTrigger, Leutröhre, Baumstamm- und Baumtextur, Fachwerlscheune, Alternativ Tipping,; Katsuo: Palette, Strassentexturen; Xentro: Rainscript, AdditionalMapFeatures; BM-Modding, rafftnix, fruktor, Katsuo und co:.: Sägewerk, Bioheizkraftwerk, Hackschnitzellager; The_Green_Flash: Bullenstall; Buschi: Gitterbox; Baue3rR: Tor (Weide); Bluebaby210, Destperados93: MapBuyableObjects; Bluebaby210: SearchModsScript; JauchenPaule: Werkstatteinrichtung, SpareParts, Gasverteilstation, Schweißgerät, Kompressor; GE-Mapping: Maschendrahtzaun; mailman: Rampe; FSmodding: Kartoffelkisten; NKB-Modding: Fermenter; Raptor5: firTreeSet; SteffenMuc30: Kalk und Düngerlager; B34STx: Objectspack, Zaunpack; HatzFan: GülleMistKalk Mod; Modding Welt, martinbigM500: Getreidehandel Roth, Solarpanele, Pfosten umklappbar; Moppel: Claas GPS; Nick98.1: Schilderset; Ls-Landtechnik: Leitplankenset; Fatian: Strassenset; El Cid: Unterholztextur; Mailman: 4er Unterstand; JakobT: CustomMapLights; TT Modding: Rinderstall modular;



















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Farming mods

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1 comment

  1. john

    thankss

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