Multi Fruit -> oats, rye and sunflower (incl. Planning and particle animation, lime and fertilizer as well), chicken and pig fattening, cattle fattening, agricultural flyer to fertilize the fields (for the lazy among us) WaterMod, manure / dung / Lime Mod, warning signs, barriers (some open to the manual), MapSiloBänder, 2x Fermenting silos, 2x feed storage, extra potato / beet stock at the animal farm and the BGA (UPK), manure storage, Häckselgutlager Chips stock on the farm and distributed 3 pieces on the Map (UPK), 2 Mixer stations, beets Schneider, wool pallet collector, straw power plants, factory for various things, Manuel BGA from the LS13, Mini BGA on the animal farm, logistics center, Green Ag, Roth Ag, rape Ag, cereals Ag, country store, garden center, Edeka, sugar egg, water pumps, butcher, oil mill, saw mill, biomass cogeneration, Map lights, lime / fertilizer produced purchase and storage conditions, a fillable stations (farm and animal yard), gas stations with variable prices, Digital level displays, ChoppedStraw, BunkerSiloHud Ready, Seedmaster normal seeds (seeds) can be Utilized as it were, for the standard drill, Traffic passes over the entire map. Pedestrians in the village.
Animation map trigger
Chopped straw mod
Multi Fruit basis Mod: http://www.modhoster.de/mods/multifruit–4 (module for the map is the map included)
Soil Management: http://fs-uk.com/mods/view/36108/soilmod-soil-management-growth-control-v2-0-x
Marhu, matzesft, FSM-Team, buchhauer, Alex2009, Blacky_BPG, Ls-2013Modding, KundS Modding, Livestyler, freak36558, skydancer, GE-Mapping, ZeFir, Eribus, Vertex Dezign, GCG Modding, Manu ya, Fendt512_Farmer, Bluebaby210, | Mark44 |, 112TEC, Trekkerbodo, SBorg, mariodieck, _PaPa_, TheAgraama, Typho0n, [email protected], manuuuu, webalizer, t0xic0m, Farmer_Andy, Funky, tobiasgo, Mannie313, Hardstyler, upsidedown, JakobT