Performance improvements in the village Scheibling; Updated potato washing system and equipped with SiloTrigger (can now be abgetankt with shovel or Universal trough); Built warehouse for washed potatoes; Terrain adjustments; Sales Trigger for washed potatoes and tomatoes adapted; Reflectors located on all roads; All fences and walls have a collision; New built ocean shader am See and additional water extraction point.
In the middle of the mountainous region of the Bavarian Alpine foothills is almost completely cut off from its environment the idyllic Gamstinger valley surrounded by majestic mountain ranges and inhabited by witty citizens Gamstings.
Of the once numerous hermit courtyards blooming with agriculture, forestry and animal husbandry in this secluded area nowadays testify only its sumptuous and rich fields, pastures and cleared forest areas. The only remaining farm northwest of Gamsting now responsible for the management of the whole valley. Here it is necessary to provide and manage the village’s own biogas plant, a biomass cogeneration plant and its own livestock.
The local subsidiary of BayWa is the only partner for the farmers in the region. Nevertheless, the agricultural machinery trade and the Warehouse offer a wide choice and a rich assortment. When selecting your equipment and agricultural machinery the mountainous conditions should be considered. With large, bulky equipment, even the most experienced farmer reach its limits.
Gamsting was created with great attention to detail. Many hours of work have been invested in order to arrive at that conclusion. The map was prepared and modified 4 months for the LS 15. It is in this map for the first time in the LS 15 possible to load his felled tree trunks on the boxcar and send off the train. The logs are then sold in the tunnel at the nursery. The map features a true rail tunnel. 😉
Please respect the work of modders and let the map as it is. Thank you!
(House, 2 grain storage, storage chips, fertilizer and Kalklagerhalle, 2 machine rooms, shelter, straw, washing area, chicken coop with spout, cowshed with pasture, Sheepfold pasture)
(Administration building, carriage house, seed storage, Getreideabladedurchfahrhalle, potato and Rübenabladehalle with Art dunghill, 4 elevators)
(2 fermenters, storage tanks, CHP container, 2 shelters, scale, operation house, transformer station, 2 drive-through silos and a manure pit)
(5 houses, gas station, church, castle, construction, machine hall of the farmer)
(Sale Building, Warehouse with seed storage space)
(Administration building, warehouse, timber yard, Holzverladeplatz)
(Sale Building, Workshop)
(3 factory building with sales outlet)
(Production buildings, storage chips)
(Power plant building, Wood storage, transformer station)
(Restaurant Building, Warehouse and playground)
Power supply system
(High- and low-voltage poles, house utility poles, substations and distribution boxes)
Train route with real tunnel
(2 level crossings with barriers, 3 tunnels, railway route is used to transport logs and grain transport)
(Almost complete DIY, signs, guard rails, underpasses)
Many bran details provide variety on the Map
If you accidentally sold to Kärcher, which is by default starting career start at the washing area, you can watch here the line for vehicles.xml copy and paste into your savegame:
<Item class name = “HighPressureWasher” filename = “data / placeables / highPressureWasher / kaercher / kaercherHDS918-4M.xml” position = “283 827 110 297 -790 901” rotation = “0 1.4615 0” />