Extended the sawmill with Holzpolter and chip inventory, and I can move the biomass power plant to the sawmill also because it fits better there.
new forest areas in relation to the Standartmap sin ehemallige fields: 20th 22nd 27th 32nd 33rd 28th 23 the panels 22, 23, 32, 33 need their self Beflanzen.
The fields belong to you from the beginning are not purchasable from version 1.4.1:
Timber sales on the trigger higher sawmill was set automatic unloading and sale at any trailer as Zugmaschiene:
Sawmill in version 1.4.1 einwenig rebuilt:
some fields have to be Produced with cultivator or flight
the Forstmap is capable MP
in version 1.5, a new Vehicleshop was installed, and installed two new halls at the sawmill
it must öffenen in 1.5 be used with the supplied AnimationMap trigger the halls