Advanced Fill Auto Aim Target Node V1.3.1

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I have written this script because it bothered me that the pipe leibt of the choppers still in one place b despite the new dynamic tilt of Giants.
With this script, the FillAutoAimTargetNode shifts depending on the level to a more “realistic” to produce filling.

To explain the values:
DistanceFront Means as far to the front of the trailer is loaded.
DistanceBack Means how much the trailer is loaded at the back.
DistanceSide Means how far the left and right trailer is loaded.
Heightfix Moves the node up or down. Only necessary if the trailer makes trouble loaded. (Board wall is in the way)
ShowNode Shows in the game in which each trailer with a point on the node.

The starting point is the original position of the FillAutoAimTargetNode (usually the middle of the trailer)

Version 1.3
Cargo loading wagons by Beast Pack compatible
Various improvements made to the code
Loaded Finer
New option “ShowNode” shall be inserted. (For modders)

Authors:
mjk, Jacob Tischler













Uploaded By :
Farming mods

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